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ALITTARY
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       Hey I just thought it would be a very good idea if you added horses to the game and that it would be very interesting. 

I just noticed that in World of cubes there were horses I remmeber first finding a horse and wondering " Wow they got horse this is almost better than planet craft now" I figured out if you kill horses you get saddles which was a bit counter productive assuming your killing all the horses just to find a saddle but it also does make them more rare which i think would be a great edition for planetcraft.Since you guy got them in world of cubes which is fairly basic I feel like it wouldnt be too hard to get them into Planet craft since maybe you guys already have some sort of codes for it saved somewhere.                                                 Adding horses to the game woud greatly Improve exploration and make battles more interesting especially if we are able to still hit stuff while on them and intereact with chest crafting tables and furnces. If anything horses could be the only thing in the next big update because of how amazing and usefull they are you wouldn't need to add anything extra because of how popular horses would be. Even when the hype dies down people wil still go crazy over horses because of cool feeling of riding something.                                                                                                                                                                 Horses don't have to be common either If anything they should be rare to imphasize their value kinda like the rarity of whiches,sand zombies or just come from a really rare lucky block. I think it would be great and I'm sur several other people would too It would create more content for youtubers to makevideos on and create big possibilities within the planet craft world! Their might inittially b a few glitches like maybe seeing through walls in mines or somehow glitching the horse to fly or getting stuck on the horse or going to fast on it causeing slow generatio of terrain but im sure those could easily be fixed with just a few tweaks. Other thna that the game would be perfect and practically reborn horses would quickly become one of the most beloved mechanics in the game!                                                                                                                Here's a picture and a link from a video talking about these horse from world of cubes just for a reference    https://youtu.be/XuCT4ymDpnI Image result for world of cubes animalswink

 Thanks for listening this game is great and I hope this idea of mine could come into some good consideration even if you dont plan on bringing the horses into the game I would still appreaciate a reply! 

 

Sincerely,

ALITTARY

BlueTangs Rock3
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Looks like your video is down.

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BlueTangs Rock3
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I agree with quite a few points in this suggestion, but I think that horses should be a some-what common spawning mob(definitely not something limited to only spawning from lucky blocks), and that there should be some other way to obtain saddles without needing to kill horses for a random drop, as it could probably alternatively be added as a crafting recipe, obtained from trading, from natural structure loot(whenever that's added), from fishing (whenever that's added), or from the in-game shop.

 

Also there should also be the leather(craftable and color compatible with dyes), iron, gold, and diamond horse armors, donkeys(that you can also put chests on) that you could breed with horses to get mules, and at some point down the line the mechanic that MineCraft has that adds different "breeds" of horses(breeds have variable amounts of health, speed, and jump height than other breeds, some having good stats in some of these categories and some being low stats in some of these categories, but for the horses with the best stat breeds, you have to selectively breed beneficial breeds to eventually get the horse).

ALITTARY
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BlueTangs Rock3,very true although I was going more towards a more rare spa n rate because they seemed a bit to overpowered to just be spawning everywhere and wouldn't be as special if you could easily get 1 within a day. I felt you should have to go more on a deep adventure to earn them coming small packs of 1-3 horses grazing in rich grass. It would feel more rewarding and you wouldn't just see everyone everywhere losing or abusing them because how uncommon they are would make people have to act more responsible and less wasteful when encountering such an useful mob. But yes I do agree with the saddle part although I also kinda think the saddle should also be hard to make and should include more than just leather so people have to work to get them. But yes having to kill horses for horses should be replaced with a crafting recipe.

Anne I like your thought of natural structure loot I think that is something that should be added and randomized so people don't just not one structure and farm the loot. Then structures along with the loot should either redrawn every maybe week and reset the area around it so any damage or blockage can be removed or randomly generate in areas far from spawn. They would be sort of like lucky blocks except either more hidden and more rare since lucky blocks stick out being one of the only yellow blocks in the game other than add blocks and sponges since and is more peach.

                 Loot chest would be there name and they could even have a custom skin of some sort to look sort of like a treasure chest. They should only be far from spawn so you actually have to adventure to get them. They could spawn by side trees at the bottom of mountains on top of structures of even in places some of the loot chest already are currently. Their usual drops could be like I once seen in a few chest that for some reason did have loot in them I'm guessing either from a giveaway YouTube or some sort of test of loot chest. Some good loot chest could have, bones,spider webs,1 golden apple and slowness potion.

                   I have seen that in this game before except it had 2 golden apples and an ench. Another good pair of loot could be 1 diamond,10 iron,10 gold,2 spider eyes and dirt. The recurring theme is that most of the loot chest would have 5 things in it with usually at least 2 good items and a sort of scenery like dirt of webs could be inside the chest just so they know it's a treasure one. Usually maybe 3-4 of these loot chest per world so they aren't insanely rare but also not common again for adventure purposes.

Their are a lot of neat ideas out here you guys I like them!

BlueTangs Rock3
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ALITTARY wrote:

BlueTangs Rock3,very true although I was going more towards a more rare spa n rate because they seemed a bit to overpowered to just be spawning everywhere and wouldn't be as special if you could easily get 1 within a day. I felt you should have to go more on a deep adventure to earn them coming small packs of 1-3 horses grazing in rich grass. It would feel more rewarding and you wouldn't just see everyone everywhere losing or abusing them because how uncommon they are would make people have to act more responsible and less wasteful when encountering such an useful mob. But yes I do agree with the saddle part although I also kinda think the saddle should also be hard to make and should include more than just leather so people have to work to get them. But yes having to kill horses for horses should be replaced with a crafting recipe.

Anne I like your thought of natural structure loot I think that is something that should be added and randomized so people don't just not one structure and farm the loot. Then structures along with the loot should either redrawn every maybe week and reset the area around it so any damage or blockage can be removed or randomly generate in areas far from spawn. They would be sort of like lucky blocks except either more hidden and more rare since lucky blocks stick out being one of the only yellow blocks in the game other than add blocks and sponges since and is more peach.

                 Loot chest would be there name and they could even have a custom skin of some sort to look sort of like a treasure chest. They should only be far from spawn so you actually have to adventure to get them. They could spawn by side trees at the bottom of mountains on top of structures of even in places some of the loot chest already are currently. Their usual drops could be like I once seen in a few chest that for some reason did have loot in them I'm guessing either from a giveaway YouTube or some sort of test of loot chest. Some good loot chest could have, bones,spider webs,1 golden apple and slowness potion.

                   I have seen that in this game before except it had 2 golden apples and an ench. Another good pair of loot could be 1 diamond,10 iron,10 gold,2 spider eyes and dirt. The recurring theme is that most of the loot chest would have 5 things in it with usually at least 2 good items and a sort of scenery like dirt of webs could be inside the chest just so they know it's a treasure one. Usually maybe 3-4 of these loot chest per world so they aren't insanely rare but also not common again for adventure purposes.

Their are a lot of neat ideas out here you guys I like them!

I do understand your point in the case that all horses had the same stats of being overpoweringly good, but if they eventually add the selective breeding system, similar to the one found in MineCraft, most horses don't spawn as overpowered creatures and usually start off with low-tier or moderate stats to their health, run speed, or jump height and after breeding certain types of horses in the correct ways you eventually get rewarded with the overpowered god-tier stat horses, that's the challenge part.

As for Naturally spawning loot, since I did admittedly gloss over that detail in the last suggestion comment, we don't really need new structures or special skins for the chests, as abandoned mineshafts, dungeons, strongholds, temples, most "generated structures" with chests inside them, and the various empty chests spread across the world all lack loot in their chests, they always spawn as pointless empty chests, and there's very few exceptions to this naturally chest loot rule. 

 

Naturally generated loot can simply just be the chests from the already existing generated structures getting a random loot-table, and supplying loot for those chests only once upon the chunk generation and no more after that, like the trader chests that already exist in spawnzones.

Andre-YT
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Its funny 2 Years ago they sayed this on Youtube Comments:

,,Not yet but we are going to add Horses into the Game!''

ALITTARY
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On yeah that video on horses was one was Andrew channel I dound it was pretty much the only image of the original world craft horses I could find but if you check his channel I'm sure you could find it. I also added a picture but I guess it didn't show up either.

BlueTangs Rock3
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ALITTARY wrote:

On yeah that video on horses was one was Andrew channel I dound it was pretty much the only image of the original world craft horses I could find but if you check his channel I'm sure you could find it. I also added a picture but I guess it didn't show up either.

what do you mean by the "original world craft horse"? You mean pre-V2.5 of WoC when animals had non-blocky realistic 3D models, or how WoC horses are like now in their blocky form. It you mean the first one, then I know some other videos that have that form of WoC horse on video, such as the Official WoC YouTube channel's animal breeding video where the player goes around and feeds a swarm of all the breedable animals in their pre-V2.5 3D models.

ALITTARY
ALITTARY's picture

BlueTangs Rock3,Yeah I know there is a 3d model but I don't mean that one having a realistic animal like that would completely break the feeling of planet craft lol. I meant the blocky one I was trying to say original because I could barely find any pictures of that certain one and all I saw were weird horse drawlings and extremely pixely weird looking ones. But yeah not the realistic ones. And now that you think of it it would be cool if they added some of the mobs from world of cubes to planet craft they are pretty cool and would fit nicely with maybe a little tinkering. 

Andre-YT
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ALITTARY, I would like if they add the Nethermobs from WoC in PoC lol all things from the nether exept witherskeletons are already gone with developing so why not finally adding soon Nether yea i know it will be hard for survial multiplayer to add it but hmm it will be time

BlueTangs Rock3
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ALITTARY wrote:

BlueTangs Rock3,Yeah I know there is a 3d model but I don't mean that one having a realistic animal like that would completely break the feeling of planet craft lol. I meant the blocky one I was trying to say original because I could barely find any pictures of that certain one and all I saw were weird horse drawlings and extremely pixely weird looking ones. But yeah not the realistic ones. And now that you think of it it would be cool if they added some of the mobs from world of cubes to planet craft they are pretty cool and would fit nicely with maybe a little tinkering. 

so this one (image)?

Or this one https://youtu.be/99yaJV3eBVA ?

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